Concept Artist & 3D Generalist

About me
Hello and welcome to my portfolio page! My name is Stine and I recently graduated from The Animation Workshop with a Bachelor in Computer Graphic Arts.
My dream is to one day work in the gaming industry as a Character Concept Artist or Story Illustrator, and tell stories through my art and designs.
In my free time I enjoy playing games both with friends and alone, as well as drawing, photography, sewing, and really anything crafty I can get my little hands on.
Contact
Languages
Danish - Native
English
Experience
Bedtime Games - 2D & 3D Artist Intern
Arkenheim, Game | AUG-NOV 2021
Plastic Change - CG generalist, Concept Artist
Little Jimmy, NGO Commercial | DEC 2019 - JUN 2020
Frost bandit - UI design, Game design, Story
Running Out, Jam Game | SEP 2019
The Animation Workshop - Artist, Sound Designer, Story
I've got a new friend, short film | APR 2019 - MAY 2019
Frost bandit - Artist, Character and Background Concept Artist
Outlaw, game | JUN 2018
Random Dragon games - Concept Artist
Quest Accepted, game | 2017
Education
The Animation Workshop - Bachelor of Computer Graphic Arts
AUG 2018 - JAN 2022
3D College - Speed course
JAN 2017 - JUN 2018
Internship Quote:
We had Stine join our team midway during the alpha development stage, where she worked with the leads on defining rules for enemy visuals & themes, doing sketches, turn-arounds & 3D assets. She had to jump in the middle of a big project, but quickly understood the vision, team and scope.
During Stines stay she proved very adapt at testing out different ideas fast, and creating the asset, with plenty of back and forth discussion with the creative & graphical lead. A valued team member that brings both creativity & skills.
- Jonas Byrrese, CCO, Bedtime Digital Games
Skills




